aggravation |
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Aggravation: Temporarily reduces the target's elemental resistances, making it more vulnerable to spells. |
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+Resist dark: -(target_resist_dark/4), +Resist earth: -(target_resist_earth/4), +Resist fire: -(target_resist_fire/4), +Resist air: -(target_resist_air/4), +Resist water: -(target_resist_water/4) |
antimagic shell |
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Anti-magic shell: Dramatically reduces the target's spellcasting abilities for a moderately short time. |
1 minutes |
+dark: -(target_dark/2), +light: -(target_light/2), +fire: -(target_fire/2), +earth: -(target_earth/2), +water: -(target_water/2), +air: -(target_air/2) |
armor melt |
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Armor melt: Reduces the target's armor class and deals a moderate amount of damage over time. |
30 seconds |
+ac: -(target_ac/4) |
armor weakness |
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Armor weakness: Reduces the target's armor class for a short period of time. |
1 minutes |
+AC: -(target_ac/2) |
ball of confusion |
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Ball of confusion: Temporarily reduces the target's wisdom and ability to fight physically. |
2 minutes |
+wis: -(target_wis/4), +attack: -target_attack/5, +Archery: -target_base_archery/5 |
brain blast |
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Brain blast: Temporarily reduces the target's intelligence and ability to fight physically. |
2 minutes |
+int: -(target_int/4), +attack: -target_attack/5, +Archery: -target_base_archery/5 |
chilling touch |
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Chilling touch: Inflicts a good deal of damage and reduces the target's strength for a short time. |
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+str: -(target_str/3), Dmg/Heal: int-14)*5/8+1d((int-14)*5/8 |
custodians word |
|
|
30 seconds |
+attack: -(caster_attack/2), +Resist earth: caster_resist_earth/3, +fire: caster_fire/3, +Resist air: caster_resist_air/3, +water: caster_water/3, +Resist water: caster_resist_water/3, +air: caster_air/3, +Resist fire: caster_resist_fire/3, +earth: caster_earth/3, +light: caster_light/3, +dark: caster_dark/3 |
dark regeneration |
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monster regeneration |
30 seconds |
+dodge: -(caster_dodge/2) |
desolidification |
|
|
|
+Resist dark: -(caster_resist_dark/4), +Resist earth: -(caster_resist_earth/4), +dodge: caster_dodge/2, +Resist air: -(caster_resist_air/4), +Resist fire: -(caster_resist_fire/4), +Resist water: -(caster_resist_water/4) |
disease |
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Disease: Infects the target with a potent disease, greatly reducing its endurance and inflicting some damage over time. |
5 minutes |
+end: -(target_end*2/3) |
evil pentagram |
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Evil pentagram |
30 seconds |
Dmg/Heal: maxhp, +int: caster_int/3, +attack: caster_attack/3 |
fairys night magic |
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Fairy's night magic |
30 seconds |
+dark: caster_dark/3, +earth: caster_earth/3 |
fatigue |
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Fatigue: Prevents the target from moving or physically attacking for a short period of time. |
10 seconds |
Cannot attack for 10 seconds, Cannot move for 10 seconds |
firefang |
|
|
15 seconds |
|
foul sickness |
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Foul sickness: Tremendously reduces the target's endurance, slowing regeneration to a crawl. |
1 minutes |
+endurance: -(target_end-1) |
gangrene |
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Gangrene: Temporarily reduces the target's strength, agility and endurance. |
|
+end: -(target_end/2), +agi: -(target_agi/2), +str: -(target_str/2) |
hell chains |
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Hell chains: Slows the target's movement to a crawl as well as dealing some damage over time. |
20 seconds |
|
hide in shadows |
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monster invisibility |
|
Invisibility |
kingsnake poison |
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Kingsnake poison: Gradually reduces the target's HP and slows its movement until the spell is cured or its effects wear off. |
|
|
mana leak |
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Mana leak: Gradually lowers the target's mana over a short period of time. |
30 seconds |
|
manabane |
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Mana bane: Gradually reduces the target's mana over a short period of time. |
30 seconds |
+mana: -(target_mana/5) |
might of the custodian |
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Might of the custodian |
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+AC: caster_ac/3, +attack: caster_attack |
mind rot |
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Mind rot: Temporarily reduces the target's intelligence and wisdom. |
|
+wis: -(target_wis/2), +int: -(target_int/2) |
mudball |
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Mudball: Inflicts considerable damage on the target and temporarily reduces Attack, Dodge and Archery skills. |
|
Dmg/Heal: wis12+1d((wis12)*1/2, +attack: -target_attack/5, +dodge: -target_dodge/5, +Archery: -target_base_archery/5 |
peaceful night |
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Peaceful night: Prevents the target from physically attacking for a short period of time. |
15 seconds |
Cannot attack for 15 seconds |
piercing worms |
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Piercing worms: Reduces the target's intelligence and deals a small amount of damage over time. |
2 minutes |
+int: -(target_int/3) |
poison |
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Poison: Gradually reduces the target's HP until the spell is cured or its effects wear off. |
|
|
rabies |
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Rabies: Induces a state of madness on the target, increasing strength while lowering intelligence, wisdom, dodge and max HP. |
10 minutes |
+str: target_str/3, +int: -(target_int/5), +wisdom: -(target_wis/5), +dodge: -(target_dodge/5), +max HP: -(target_maxhp/10) |
rat lice |
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Rat lice: Temporarily lowers the target's Attack, Dodge and Archery skills. |
20 seconds |
+dodge: -(target_dodge/4), +attack: -(target_attack/4), +Archery: -target_base_archery/4 |
rotting fingers |
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Rotting fingers: Temporarily reduces the target's agility, attack and archery skills. |
|
+attack: -(target_attack/2), +agi: -(target_agi/2), +Archery: -target_base_archery/2 |
silence of the lambs |
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Silence of the lambs: Prevents the target from casting spells for a short period of time. |
15 seconds |
Cannot cast for 15 seconds |
stench |
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Stench: Dramatically lowers the target's intelligence and wisdom, making casting spells somewhat less effective. |
30 seconds |
+int: -(target_int/2), +wis: -(target_wis/2) |
stone |
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Stone: Temporarily prevents the target from moving or physically attacking while greatly increasing its armor class. |
|
+ac: if(caster_ac<50?50:caster_ac) |
third max hp poison |
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Corruption: Gradually lowers the target's HP until it reaches 1/3 of its max HP. |
1 minutes |
|
throwing stones |
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Throwing stones: Causes considerable damage while lowering the target's armor class. |
10 seconds |
Dmg/Heal: wis12+1d((wis12)*1/2, +AC: -(caster_earth/4) |
vaporize |
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Fate: Death is certain for those who anger the Oracle. |
|
|
will of ogrimar |
|
Will of Ogrimar |
|
+Resist dark: caster_resist_dark/4, +Resist earth: caster_resist_earth/4, +Resist fire: caster_resist_fire/4, +Resist air: caster_resist_air/4, +Resist water: caster_resist_water/4, Dmg/Heal: maxhp/20 |